This game: Craftax in your browser in 3D, with its views and looks, touch controls, agents to watch, and recording and replay.
Affects model creativity.
| W A S D | walk |
| Shift + W A S D | turn without stepping |
| ← → ↑ ↓ | look around |
| Space | act on the tile ahead |
| 1–0, − | pick a hotbar slot |
| E | inventory and crafting |
| Space or Q | climb a ladder |
| Z | sleep (energy not full) |
| R | rest (health not full) |
| X | place block ahead |
| C V B | 2D, 1P/3P, bird's-eye |
| M | color, phosphor, laser |
| Shift + M | the same, backward |
| F5 | First or third person |
| T | the next theme |
| Shift + T | the same, backward |
| P | agent plays / take over |
| K | sound on or off |
| G | graphics quality |
| H | these controls |
| Esc | pause |
| move | look (mouse captured) |
| drag | look (mouse free) |
| click | hit, mine, drink, open |
| Shift + click | break a table or furnace |
| click, item held | place, shoot or cast |
| wheel | pick a hotbar slot |
| U | capture or free mouse |
| Alt | hold: free the mouse |
| Esc | pause, free the mouse |
| the arrow pad | walk (slide across) |
| Use | act ahead; hold: repeat |
| the pad's middle | Use (phone on its side) |
| Sleep / Zzz | sleep (hold or tap) |
| tap the view | act on what you tap |
| drag the view | look (3/4: swing view) |
| hold on water | keep drinking |
| Full screen | hide the browser bars |
This game: Craftax in your browser in 3D, with its views and looks, touch controls, agents to watch, and recording and replay.
Craftax rewritten in C and compiled to WebAssembly, exact with the JAX original: the engine this game plays on.
The agents' playable format, the converters, the checker and the registry of agents in this game.
The neural crystal agent: a simulated optical chip that plays Craftax, and the code that runs it in your browser.
The neural crystal engine in TypeScript, on npm as neuralcrystal: it simulates shining light through the crystal, on the CPU or the GPU.
The original game and benchmark, in JAX.
The paper's PPO, PPO-RNN and other baselines.
Fast RL tooling and the C port of Craftax our engine is forked from.
PPO with a gated Transformer-XL, trained on Craftax.